Call of Duty: WWII To Make Major Changes To Prestige Mode
Call of Duty had been the subject of scrutiny lately as some fans tired of the futuristic direction the franchise was taking. Long thought of as an unstoppable juggernaut, the series has experienced declining sales for multiple years. Activision clearly listened to it's fans as the series has returned to it's roots with Call of Duty: WWII.
Activision acquiesced to fan criticism in another way too as they have sought to rectify the imperfect prestige system found in the online multiplayer. In previous Call of Duty games, players that reached the level cap would start again from level one with only a shiny symbol to show for it. Many players felt that their efforts weren't properly rewarded.
Sledgehammer Games is attempting to incentivize the prestige process to make it more meaningful. WWII will have a social hub area where players can interact called Headquarters. Sledgehammer's Michael Condrey said in an interview with GamesRadar, "Now you have a place to really celebrate that achievement in public amongst dozens of your friends and community members."
Condrey described Headquarters as, "both a social and activity driven space that really showcases and celebrates your achievements and your personality."
Much like Destiny's Tower, Headquarters will give players an opportunity to interact outside of multiplayer matches. Players who have prestiged will apparently gain more recognition in this mode but Condrey did not delve into specifically how this will happen. He hinted at aesthetic customization such as prestige players standing on a box or receiving a medal.
After declining sales for the past several installments, it appears that Call of Duty: WWII could be the kind of change the franchise needs.