Review: A Look At Injustice 2
The moment has finally arrived! This week, players around the globe were able to get their hands on the much anticipated fighter game “Injustice 2”. This game had big shoes to fill as its predecessor was widely loved and filled a specific niche in the fighting game genre. And boy does it fill them!
The story line is genius, adding depth to the Injustice universe. Picking up a few years after the events of the first game, Superman finds himself in a red son prison which essentially renders him powerless. Meanwhile, some of the heroes led by Batman try and rebuild the world after the cataclysmic events of the first game.
However, with the attack of Brainiac, some heroes think it’s best to free Superman so he can help fight off the world destroying villain.
All this fleshed out and developed perfectly in the plot of the story mode, giving you enough character development that when you choose those players, even on single player fight modes, you feel some of the history with them.
Needless to say, graphically, the story line is full of visually beautiful cut scenes, complimented perfectly by the amazing backgrounds where each battle takes place. By the way, the scope of this game is grand! It takes you all over the DC Universe which is always a plus!
But story mode is just one of the different ways players can interact with this game. Players are greeted by the familiar ones seen in the first place but one of the new additions is the Multiverse mode. This mode allows players to complete challenges and earn new gear, loot boxes, level up, and ultimately, earn new costumes for your favorite hero.
Some gamers have already expressed frustrations with this system because it seems pretty random the way you unlock some of these things. Particularly frustrating is acquiring a high level item that you cannot use because your character hasn’t reached that level but hey, it’s a game that wants to stretch its life out for a while and this is only one way to do that.
The fighting is familiar and brings back some fan favorite moves. Most of the players seem to have improved some. Batman (my favorite superhero) was TERRIBLE to play with in the first game but here he seems a bit better.
The thing that’s cool about this fight engine is that it caters both to casual players as much as it does to those people looking to take advantage and string together a long, flashy combo.
I also like how they tipped the scales a bit against long range characters. I used to HATE facing Deathstroke in the previous game but the defense abilities in this game make it a little less frustrating to take close that gap.
There are tons of characters to choose from and some welcome additions have been Dr. Fate and Gorilla Grodd. I just love seeing characters you never thought you would see in a game like this smashing against one another in combat.
I haven’t played in depth with all of the characters yet but Wonder Woman seems to be my favorite thus far, but with so many selections, that could easily change.
Again, there is so much to explore that you can’t cover it all but as far as first impressions go, this game looks like it’s in it for the long haul, providing tons of hours of fun entertainment with our favorite characters.
Share your thoughts and ideas about the game in the comments below!